List Of Tomb Raider Games In order
Tomb raider games in order – The Tomb Raider video game series has been around for more than 25 years, and as of this writing, over 17 new games have been released. The three sagas of the Tomb Raider video games are the classic, renowned and reboot sagas.
If you’ve finally chosen to engage in Tomb Raider, you may be aware of the many games available and may be unsure of which ones to start with.
The original Tomb Raider video game debuted in 1996, while the most recent instalment came out in 2018. The complete list of Tomb Raider games from all three sagas is provided here.
Tomb raider games in order – a list
The complete set of Tomb Raider video games in the order of events is provided in the article below-
- 1996 Tomb RaiderSaturn, PC, PlayStation, and Game Boy Colour
- Game Nintendo Colour (2000) Tomb RaiderPlayStation Colour
- in 2001, Tomb Raider: The Legend of the SwordPlayStation Colour
- 1997’s Tomb Raider PlayStation and PC
- Lara Croft’s Adventures in Tomb Raider III, 1998PlayStation and PC
- (1999) Cave Raider: The Very Last RevelationPS2, Dreamcast, and PC
- (1999) Tomb Raider: The Ultimate RevelationPS2, Dreamcast, and PC
- (2000)’s Tomb Raider: ChroniclesPS2, Dreamcast, and PC
- The 2003 title Tomb Raider: The Guardian of DarknessTomb Raider: The Omen (2002) for the PC and PS2.PlayStation 3
- Anniversary of Tomb Raider (2007)Tomb Raider Legendary (2006) is available on the personal computer, PS2, PS3, PSP, Microsoft Xbox 360, and Wii. Xbox, the 360 version of Xbox, the GameCube, Nintendo DS, PSP, PS2, PS3, PSP, PC, PS2, PS3, and Game Boy Advance
Check out All the sequels to Tomb Raider Games in Order of date!
It should be noted that the order in whereby the games are listed does not necessarily correspond to the order in which they ought to be experienced for best comprehension; instead, the games are arranged by the date of their release. Nevertheless, we will also list them in order of occurrence, meaning you can find that information at the very end of this blog.
- Old The Tomb Raider Games | Tomb Defender Classic Saga
With nine games produced in the classic saga, the most extended series of Tomb Raider games, it all began in 1996 alongside Tomb Raider. The series’ titles were all created by Core Design.
- The Tomb Raider (1996) Lara Croft
one of the most adored female video game heroes in the future was first introduced to us in Tomb Raider. In the 1996 film Tomb Raider, Lara wanders worldwide to pursue the Cradle of Atlantis. In the competition, she travels to numerous tombs in Greece, Egypt, and Peru in search of various Scion components.
Animals such as wolf-like creatures, bears, lions, gorillas that exist, and panthers form the majority of the game’s foes.
- 1997’s Tomb Raider II
Comparing Tomb Raider II to its predecessor, there was generally improvement. The game also added new weaponry and vehicles for travelling great distances. To find and seize the “Dagger of Xian,” which has the power to transform its bearer into a dragon, the game sends you to a total of four distinct locales, including the famous Wall of China, where Venice, the Tibetan plateau, a drilling rig, and an underwater wreck at an unidentified maritime location.
Speedboats and snowmobiles are two examples of vehicles in the game that can be used in Venice and Tibet. Lara can also utilise zip lines to cross wide gaps. A novel element for its time was the employment of flares to illuminate the shadowy areas inside the tombs briefly.
- Lara Croft’s Adventures in Tomb Raider III, 1998
Lara Croft travels to the Indian subcontinent, the southeast Pacific, Nevada, all of London, and Antarctica in this instalment of Tomb Raider. The game’s primary gameplay mechanics remain the same: jumping over barriers, pushing objects, moving switches, and rearranging things to solve puzzles. Lara sets off on a quest to gather the four meteorite fragments that, combined, have the power to transform people into monsters.
The game includes a variety of weaponry, including shotguns, dual uzis, and desert eagles, to mention a few. The game’s weapons have unlimited ammo and may prove used as frequently as the user desires. The game also includes a stealth mode for the initial time in the series. When Lara momentarily loses her weapons throughout the game, she must employ stealth to move forward.
- (1999) Tomb Raider: The Ultimate Revelation
The Egyptian Lord Set is unintentionally released in Tomb Raider: the final Revelation instalment and Lara Croft rushes to capture him again. In the game, Lara explores locales in Egypt searching for artefacts and solving riddles. The developers had become weary of creating Tomb Raider games regularly since 1996, and the game’s plot was constructed such that it concluded with Lara’s demise.
This game was likewise created using the same framework to develop the previous two games. The game’s concept was superior to its forerunners, and special attention was paid to enhancing the adversaries’ AI and graphics. The game was criticised for being unoriginal and merely a different block in the wall.
- Game Nintendo Colour (2000) Tomb Raider
With the debut of this game, the Tomb Raider franchise made a generational leap. Since this game was only available on the Game Boy Colour, Tomb Raider changed to a 2-D platformer. In the game, Lara tries to stop a party of treasure hunters from obtaining the “Nightmare Stone,” which has the power to set the terrible god “Quaxset” free.
Smooth acrobatic moves and animations in Lara were praised in the game. It’s awe-inspiring that Game Boy player can execute about 25 moves using just a few buttons.
- 2000’s Tomb Raider Chronicles
The happenings of Brotherhood Raider: The Last Revelations are continued in The Chronicles plotline. After what occurred in The Last Revelation, Lara Croft is assumed to be dead, and a sizable gathering of her many friends and other people congregate outside her place of residence to pay their respects. The game’s events happen in the distant past as Lara’s friends and allies reminisce about her earlier experiences. Even though the game takes place before The Last Revelation’s events, Lara has increased skills and access to new equipment like grapple hooks, for instance, binoculars and crowbars. Three of her prior storylines from the game are set in various locations, including Rome, Russia, the nation of Ireland, and New York.
- (2001) Tomb Raider: Shadow of the Sword
Tomb Raider returned to the Nintendo Boy Colour with Shadow of the Sword. The contest immediately followed Tomb Raider’s debut appearance on Game Boy, continuing the 2-D platforming. Everything from the game’s Game Boy predecessor was present in this one. New gameplay elements were included, such as Lara firing while perched on a ladder, tumbling to the ground, and performing loops in constrained spaces. In the competition, bandits break in and steal the Paveau sword, which can revive the dead. Lara has been sliced with the blade while attempting to halt the robbery, putting her soul in risk—the game centres on Lara’s quest to find the sword.
- (2002)’s Tomb Raider: My Prophecy
For Game Boy Advance, the game was made available. The Prophesy was experienced via a 3-D isometric perspective, unlike both previous titles played with the handheld Game Boy. Until the role of Lara and the Legion of Light, it was the sole and initial game to use an isometric perspective. The gameplay is centred around the brand’s defining characteristics, such as running, jumping, climbing, and shooting. Lara can use her recognised handguns, Uzi weapons, and golden weapons.
In the film, Lara attempts to find the three magical stones to foil a cult and stop the Great White One from reawakening. In the game, Lara begins to find these three magical stones to foil a cult and stop the Great Grey One from reawakening. Although its repetitious gameplay was criticised, the game was appreciated for its beauty.
- The 2003 title Raider Raider: The Guardians of Shadow
The traditional Tomb Raider Saga’s final instalment came dangerously close to ending the grave Raider franchise. In the direct sequel to Chronicles, The Angel of Darkness, Lara Croft tries to disprove the claims that she killed her former mentor while simultaneously exposing the antics of a cult.
The game was the biggest failure among the Tomb Raider gaming series due to its terrible controls, awkward viewpoints, and other technical problems. The creators worked quickly to fulfil deadlines because Eidos would publish another Tomb Raider game on devices as soon as possible. As a result, the game seemed incomplete when it was finished.
- Legendary Tomb Raider Saga
The Guardians of Darkness was planned to be the initial instalment of a trilogy more Tomb Raider is games for new-generation consoles. Still, following its disastrous reception and subsequent reaction, the trilogy’s idea was abandoned, ushering in the Legendary Saga instead. Crystal Dynamics is the company that created each game in the series.
- (2006) Tomb Raider: Legend
Following the failure of Tomb Warrior: The Angel of Darkness, Eidos acquired Tomb Raider from Core Design and turned over control to Crystal Dynamics. The game’s development started in 2004 to give the franchise a fresh start. The experience of playing and Lara herself were two of the many aspects of the game that underwent a complete makeover. The character’s creator, Toby Gard, was heavily involved.
- Anniversary of Tomb Raider (2007)
The 10th anniversary of the Tomb Raider series was in 2006. Crystal World began developing an updated version of the original Tomb Raider game, which was launched in 1996, after the long-term achievement of Legend in 2006. The game’s narrative stays the same after Lara’s search for Scion of Atlantis.
Toby Gard also enhanced the game’s story, and the soundtrack was redone orchestrally. Although it received some negative reviews for its aesthetics and a few technical issues, Anniversary received decent reviews overall. 1.3 million instances of the game were sold as opposed to 7 million versions of the original game.
- (2008) Tomb Raider: Underworld
The third and final book in the Legends trilogy is titled Underworld. It immediately happens after Tomb Raider: Legend’s events. The creators of this game wanted to try something new, so they combined Lara’s persona with Norse mythology. The story of The Underworld follows Lara as she races to find Mjolnir, the essential item needed to enter Helheim.
Wrapping Up on tomb raider games in order
This concludes our discussion of All Tomb Raider was Games in Order. Regarding the forthcoming release of Tomb Raider, we do have some exciting news. In April 2022, Crystal Dynamics formally announced that a Tomb Raider video game was in development.
We sincerely hope you’ve found this article to be helpful. Please let us know which Tomb Raider game is your favourite and which one you look forward to watching next in the comments box below.
FREQUENTLY ASKED QUESTIONS – tomb raider games in order
- How many video games is Tomb Raider?
There are 12 games in the mainstream series, 6 created by Central Design, 5 by Crystal Dynamics, and 1 by Eidos Montreal. There are 18 other derivatives and mobile games for the brand.
- Which Tomb Raider game is the best?
The Rise of The Rise of Tomb Raider is, in our opinion, the best game. The Rise is perhaps the best Tomb Raider game to date, thanks to its gorgeous graphics and animation that perfectly suit the game’s storyline.
- Which Tomb Raider game is the longest?
The most extended sequel to Tomb games is the older, classic versions. Tomb Raider III is the game that takes the longest to complete (18 hours), accompanied by Tomb Croft: The Last Revelations (16 hours).
- Which Tomb Raider game has the highest sales?
The first game in the Survivors Series, Tomb Raider 2 (2013), sold 14.5 million copies, setting a record for the brand. Its immediate predecessors are the Rise on the, the sequel to Tomb (11.8 million), and The shadowy figure of the Grave Raider (8.9 million).